performance with paths & polygons

Aug 6, 2010 at 7:32 AM

Hi radioman,

after some tests i've seen that when i have on my map some paths or polygons the map is a lot slower when i'm doing the drag or the zoom. how can i improve the performance? maybe disabling the blend function (but i don't know how) or something else?

And also there's the possibility that you'll put a little config where the user can choose some parameters for paths or poligons? (i.e. color, thickness, blur, etc.)

Coordinator
Aug 9, 2010 at 7:41 AM

you can try override DrawPolygons/DrawRoutes in your custom GMapOverlay

by default there is Stroke/Fill properties, and you can improving performance by reducing point in objects, less points - less calculations

anyway i'm waiting for better solutions ;}